Stats Guide — All Attributes Explained
4 statsUnderstand every stat in ITAMI, how to train them, and which ones to prioritize for your build.
Training at the Gym
All stats are trained at the Gym. Each stat has its own exercise type. Visit the Gym regularly to raise your attributes and become stronger in combat.

Speed
Increases movement speed, dash speed, and sprint velocity. Faster characters can outmaneuver and chase down opponents.
What it affects
How to train
Gym — speed exercises
Priority for
Stamina
Increases total energy pool. More stamina means more dashes, longer sprints, and more ability to sustain extended fights.
What it affects
How to train
Gym — endurance exercises
Priority for
Quirk Control
Increases the power and effectiveness of Quirk abilities (Z/X/C/V). Higher Quirk Control means stronger abilities and potentially shorter cooldowns.
What it affects
How to train
Gym — Quirk training / meditation
Priority for
Stat Comparison
| Stat | Primary Effect | Training | Best For |
|---|---|---|---|
| Strength | M1/M2 damage | Gym — strength exercises | Explosion, One For All, Brawler |
| Speed | Movement speed | Gym — speed exercises | One For All, Martial Artist |
| Stamina | Total energy | Gym — endurance exercises | All Builds |
| Quirk Control | Quirk ability damage | Gym — Quirk training / meditation | Hell Flame, Incinerate, Electric Shock |
About ITAMI Stats
ITAMI has four core stats: Strength, Speed, Stamina, and Quirk Control. Each stat is trained separately at the Gym using specific exercise types. Unlike passive levelling systems, ITAMI requires you to actively train each stat to grow your character — consistent Gym sessions are the fastest way to progress.
Strength scales M1 and M2 damage, making it the top priority for brawler and tank builds. Speed controls movement and dash distance — critical for Speedster builds that rely on constant repositioning. Stamina governs how many dashes and sprints you can perform before tiring, which is crucial in long fights. Quirk Control amplifies Quirk move damage and reduces cooldowns — a must-have for Quirk Master builds running Legendary or Mythic Quirks.
The Affinity stat system was confirmed by developer fahan in February 2026, showing NPC ZetsuboWhite allocating Affinity points in a dedicated UI screen. This suggests an additional stat layer for Quirk affinity bonuses beyond the core four. Full details will be available when ITAMI launches.
Stats FAQ
What is the most important stat in ITAMI?
It depends on your build. Strength is the most universally useful — it directly increases M1 and M2 damage for all playstyles. Quirk Control is second priority for Quirk-heavy builds. Speed is essential for Speedster and mobile builds. Most meta builds invest in at least two stats rather than going all-in on one.
How do you train stats in ITAMI?
All stats are trained at the Gym location on the map. Each stat has a dedicated exercise type: Strength is trained through heavy lifting, Speed through sprinting drills, Stamina through endurance exercises, and Quirk Control through Quirk-specific training. Visit the Gym regularly for consistent progression.
Can you respec stats in ITAMI?
Stat respec mechanics have not been officially confirmed for ITAMI. In similar Roblox anime games, stat resets typically require an in-game item, Robux, or reaching a certain quest milestone. We will update this page with confirmed respec methods at launch.
What is Quirk Control and should I train it?
Quirk Control is the stat that boosts Quirk ability damage and reduces skill cooldowns. It is a top priority for Quirk Master builds that focus on using abilities like Hell Flame, Explosion, or One For All moves frequently. If you roll a high-rarity Quirk, investing in Quirk Control dramatically increases its effectiveness.
What is the Affinity stat?
The Affinity stat was confirmed by developer fahan in February 2026 via a screenshot showing an NPC allocating Affinity points. It appears to be a separate stat system linked to Quirk typing or elemental affinity. Full details will be revealed at launch in April 2026.